In order to stay alive
in Carcer City, Cash is forced eliminate every hunter that comes
in his way. He can perform this by various means; the weapons are
broken down into classes as follow.
Green class weapons may be used only once, while
Blue class weapons may be used repeatedly. The metal bat and chainsaw
are the only Red class weapons that executions can be performed
with. Although Yellow class items can be used against hunters they
are primarily for luring them in for an execution.
Executions have three levels of violence to them: hasty, violent
and gruesome, the longer you hold the execution button down the
higher the rating of execution you achieve.
Brick
/ Bottle / Can / Head
|
Item description: All
yellow class items are known as 'lure' items. They are used
to lure a hunter into a specific area allowing you to execute
them. Lures cannot be used to kill hunters instead they
are used to distract a hunter so that he can be easily executed
all of them can be reused apart from the bottle which smashes
when thrown. If a hunters head has been decapitated using
the machete or similar weapon his head can be picked up
and used as a lure.
Brick: Bricks can be seen
throughout the streets of Carcer City. Bricks are a multiple
use lure item, meaning they can be reused once picked up.
Used in a similar way to the Can the brick can be used to
daze a hunter if thrown at his head if Cash is quick he
can get round behind the hunter and execute him. They cannot
be used as a weapon.
Bottle: Bottles can also
be found throughout the streets of Carcer City. Bottles
are a single use lure item, meaning they can’t be
reused once picked up. The bottle is the only lure that
can’t be used after it has been thrown as it smashes.
Can: As is bottles and
bricks, Cans can be found throughout Carcer City, they can
also be found in ‘Sprunk’ vending machines if
you shoot at them. Cans are multiple use lure items.
Head: You can acquire
a hunters head by severing it from the body. In order to
do this you have to use the machete/meat cleaver or achieve
a gruesome execution with the wire. If a hunter has been
decapitated his head can be used to lure another hunter.
This lure is different from the other lures however as if
a hunter spots the head then he treats it similar to how
he would if it were a dead body.
|
|
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|
 |
Item description: To you it’s
an everyday household item, it holds groceries,
or even your take-out dinner, but to a hard-earned
hunter/killer, it’s another weapon in his
arsenal. The plastic bag has huge potential as another
means of eradicating your enemy in a silent fashion.
|
|
Hasty: Cash slips the
bag over the hunter's head, as he holds it tightly around
their throat as the victim attempts to wriggle himself free.
After about 4 - 6 seconds the muffled noises stop. Cash releases
his grip, letting the body fall to the ground.
Violent: Cash puts the plastic
bag over the hunter's head and issues a punch to the kidney
causing the hunter to turn around and fall to his knees. Cash
then proceeds to knee them in the face three times before
they are dead.
Gruesome: Cash slips the
bag over the hunter's head, quickly spins them around and
gives them four hard punches in the face causing them to let
out muffled moans of pain. He then grabs their head with both
hands and snaps their neck. |
| Carried
by: |
No one |
| Scenes: |
Born
Again, Doorway into Hell, Road to Ruin, White Trash,
Fuelled by Hate, Grounds for Assault, Strapped for
Cash, Graveyard Shift, Mouth of Madness, Doing Time,
Kill the Rabbit, Divided they Fall, Wrong Side of
the Tracks, Trained to Kill, Key Personnel, Time 2
Die |
| Ammunition: |
None |
|
|
|
 |
Item description:
Used for strangling opponents, it’s silent and
quite deadly. This weapon can be seen throughout Starkweather’s
films. A simple mode of killing, the weapon is made
of two handles joined by a razor sharp wire. Used
by sneaking up behind a victim and pulling the wire
over his head and onto his neck. The wire squeezes
the life out of him. |
|
Hasty: Cash slips the
wire across the hunter's throat. The hunter struggles for
air for a few seconds before falling to the ground.
Violent: Similar as the
first execution except Cash spins the hunter around after
he places the wire around their neck. The hunter then falls
to his knees as Cash stares him in the face as he gasps for
air.
Gruesome:
Cash puts the wire around the hunter’s neck and forces
him to his knees. Cash then puts his knee up against the hunter's
back for leverage as he saws through the hunter’s neck
severing the hunters head. |
| Carried
by: |
No one |
| Scenes: |
White
Trash, Strapped for Cash, Mouth of Madness, Divided
they Fall, Wrong Side of the Tracks, Trained to Kill,
Border Patrol |
| Ammunition: |
None |
|
|
Glass
Shard/ Knife/Wooden Stake
|
Item description: The
Glass Shard, Knife and Wooden Stake all perform the same
executions. All three are used as a stabbing weapon. The
Glass Shard and Wooden Stake are both one kill weapons while
the Knife can be used for executions multiple times.
Glass shard: When you
see your victim and you have no weapons, you have to become
a bit inventive. With quick thinking and a steady hand,
a piece of glass becomes a deadly weapon that can pierce
your victim’s jugular.
Knife: Back to basics,
in all hand-to-hand combat situations, a knife comes in
handy whether it’s used for a straight out fight or
a sneak attack. These are exact replicas of the knives seen
throughout Starkweather’s scenes. Handcrafted and
individually numbered, these knifes are available exclusively
to members.
Wooden Stake: A splinter
of wood found in the upper, abandoned area of Starkweather's
mansion where Piggsy resides. You can only use it in the
level 'Deliverance', and you can only use it against Piggsy.
Hasty: Cash stabs the
glass shard into the right-side of the hunters neck which
results in a fissure of blood spurting out. Thee hunter
reaches for the wound as he falls to the ground.
Violent: Cash grabs the
hunter's shoulder and quickly spins them around and jabs
them in the stomach with the shard. He then wraps his arm
around their neck and stabs them in the chest three more
times before letting the body fall to the ground.
Gruesome: Cash stabs the
hunter in the lower-right side of his back, forcing the
hunter turn around in pain. Cash then puts his arm around
the back of the hunter's neck and stabs them in their right
eye and then again in their left eye.
|
| Carried
by: |
No one |
| Scenes: |
Born
Again, Doorway into Hell, Grounds for Assault, Strapped
for Cash, View of Innocentz, Drunk Driving, Mouth of
Madness, Kill the Rabbit, Press Coverage, Border Patrol,
Deliverance, Brawl Game, Monkey See Monkey Die, Time
2 Die |
| Ammunition: |
None |
|
|
|
|
Item description: This
jagged metal weapon makes for some quick painful attacks,
plus it can be used to break several locks throughout the
game.
Hasty: Cash jabs the crowbar
into the back of the hunter's neck piercing their throat.
Violent: Cash takes the
hooked end on the crowbar and swings it into the side of
the hunter's neck. The hunter falls down to his knees clutching
the wound, Cash then puts his foot onto their back and pulls
the crowbar away from the hunter.
Gruesome: Cash jabs the
crowbar into the hunter's spine, forcing the hunter down
to his knees. Cash then takes the crowbar and plunges it
straight into the top of their skull and wiggles it around
a little bit for good measure.
|
| Carried
by: |
Hoods |
| Scenes: |
Doorway
into Hell, Road to Ruin, Grounds for Assault, Press
Coverage, Wrong Side of the Tracks, Trained to Kill,
Border Patrol, Time 2 Die |
| Ammunition: |
None |
|
|
|
|
Item description: Used
for more than just sports, this weapon is a favoured tool
of the ‘Hoods’. Two hits in the face and he’s
out! These are actual bats that have been used in Starkweather’s
films and have been signed by the individual hunters!
Hasty: Cash hits the hunter
on the back of the head which makes them turn around and
then he cracks them in the face killing them and they fall
down.
Violent: Cash jabs the
end of the bat into the hunter's stomach knocking him to
his knees. The hunter slowly looks up and then Cash lifts
the bat over his head and swings down on the back of the
hunter's head killing him.
Gruesome: Cash quickly
places the bat across the hunter's throat choking him out
until he falls to his knees from lack of air. Cash then
steps to the side and uses the hunter's head as a baseball
as he swings the bat at their face which makes a horrible
crunching sound as the bat cracks their head into pieces
causing brain and skull fragments to be splattered all over
the place.
|
| Carried
by: |
Hoods |
| Scenes: |
Doorway
into Hell, Road to Ruin |
| Ammunition: |
None |
|
|
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|
 |
Item description: A light club
that can effectively beat enemies to a pulp, similar
to the wooden baseball bat.
|
|
Hasty: Cash grabs the
hunter's arm, spins them around, and then quickly hits them
in the throat. This makes the hunter fall to his knees holding
his neck and then Cash hits the hunter on the head 3 more
times before they are finally dead.
Violent: Cash clubs the
hunter on the back of the head making him fall to his knees.
Then Cash puts the blackjack across the hunter's throat and
places his knee on the hunter's back and pulls the blackjack
toward him eventually breaking their neck.
Gruesome: Cash strikes the
hunter on the back of the head and then places the hunter's
head under his arm and puts the blackjack across their throat,
grabs both ends of the blackjack, and uses it to lift their
body off the ground which causes their neck to snap.
|
| Carried
by: |
Hoods |
| Scenes: |
Doorway
into Hell, Road to Ruin |
| Ammunition: |
None |
|
|
|
Item description: The
official weapon of the CCPD (Carcer City Police Department).
Whether in a crowd control situation or a routine traffic
stop, the Carcer City cops aren’t shy when it comes
to their nightsticks. Check out Carcer city riot footage
to see this weapon being used by real pros.
Hasty: Cash clubs the
hunter in the head four times until he goes down.
Violent: Cash clubs the
enemy once in the head, forcing him to his knees. Cash then
places the nightstick across the enemy's neck and presses
his knee against the fallen hunters back. He then pulls
back on the nightstick snapping the hunter’s neck.
Gruesome: Cash clubs the
hunter twice in the back of the head. As the hunter turns
around Cash places him in a headlock and breaks his neck.
|
| Carried
by: |
CCPD |
| Scenes: |
Press
Coverage |
| Ammunition: |
None |
|
|
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|
 |
Item description: Designed to
cut through thick vegetation such as a sugar cane
or jungle undergrowth, it also lends itself well
to be used as an offensive weapon as well. This
is a favoured weapon of the Wardogs who inflict
ghastly injuries as seen in ‘Grounds for Assault’.
|
|
Hasty: Cash chops into
the lower back of the hunter making the hunter collapse to
his knees in pain. Cash then holds the hunters head while
he begins to hack away at the side of their neck, after three
swings of the machete the hunters head is severed.
Violent: Cash steps in front
of the hunter and chops them in the stomach dropping them
to their knees. Cash then holds the back of the hunter's head
while he takes four swings at the front of the hunter's throat
before severing the hunter’s head.
Gruesome: Cash turns the
hunter around and swings the machete into the stomach of the
hunter. The hunter bends over in pain, holding onto his stomach
as Cash takes three swings into the back of the hunter’s
neck, once again severing the head.
|
| Carried
by: |
Wardogs, Monkeys |
| Scenes: |
Grounds
for Assault, Divided they Fall, Monkey See Monkey
Die |
| Ammunition: |
None |
|
|
|
 |
Item description: T he preferred
weapon of the ‘Smileys’, this handy
tool is weighted to cut through meat in a single
motion. As seen in the playbacks. Starkweather’s
leading man James Earl Cash is also a fan of the
cleaver, surprising his enemy by slicing his torso
and gripping his hair and decapitating him in three
quick chops. As a duel-purpose tool for the kitchen
or on the streets of Carcer City, this is one of
the most practical tools offered to our members.
|
|
Hasty: Cash gives the
hunter a good chop to their lower back making the hunter collapse
in pain to his knees. Then cash holds their head while he
begins to hack away at the side of their neck. After 3 chops
the hunter's head is cut clean off and their body falls down.
Violent: Cash steps to the
hunter's side and chops them right in the stomach dropping
them to their knees. Then Cash holds the back of the hunter's
head while he takes 4 swings at the front of the hunter's
throat before the head is taken off with the final blow.
Gruesome: Cash does the
same as before except he places both hands on the grip of
the machete and chops away at the back the of hunter's neck.
It only takes 3 gruesomely hard blows to cut their head off.
|
| Carried
by: |
Smilies |
| Scenes: |
Mouth
of Madness, Kill the Rabbit |
| Ammunition: |
None |
|
|
|
 |
Item description: Brought back
into fashion by Starweather, this medieval weapon
is frequently used by the Innocentz. The hand axe
is a deviating weapon.
|
|
| >Hasty: Cash taps the hunter
on the shoulder making him turn around to see who it is and
then he plants the axe into the hunter's forehead. Cash then
puts his hand on the hunter’s shoulder to pull the axe
out of the hunter's skull and lets the dead body collapse
on the ground.
Violent: Cash chops to the
hunter's right-shoulder causing him to fall to his knees,
then Cash digs the axe into the back of the hunter's head.
Gruesome: h swings the axe
into the hunter's lower-back. He then struggles to pull the
axe up and along the hunter’s spinal cord.
|
| Carried
by: |
Innocentz |
| Scenes: |
Drunk
Driving |
| Ammunition: |
None |
|
|
|
Item description: Starkweather
revives this 18th century weapon in his feature called ‘Drunk
Driving’. The preferred weapon of the ‘Innocentz’,
the sickle is used much the same it was in the French revolution
… grotesquely. In one scene, the ‘Hero’,
the now infamous James Earl Cash, eliminates one of the
Innocentz, grabs his sickle and goes on a one-man rampage.
Using stealth as an ally, he sneaks up to his prey and eviscerates
them.
Hasty: Cash swings the
sickle into the back of the hunter’s neck, making
the hunter fall to his knees. Cash pulls the sickle out
of the hunter’s neck just as the hunter reaches for
it, tearing away a large chunk of flesh.
Violent: Cash performs
an under-hand swing between the hunter's legs and catches
him in the groin. Then Cash pull the sickle back toward
him ripping away at the hunter’s genitals.
Gruesome: Cash reaches
around and places his left hand over the hunter's mouth
while he takes the sickle and guts the hunter from one side
of his stomach to the other.
|
| Carried
by: |
Innocentz |
| Scenes: |
Drunk
Driving, Key Personnel |
| Ammunition: |
None |
|
|
|
|
| Item description:
Originally devised for the uniformed police this
.38 calibre weapon made its way onto the streets of Carcer
City and the black market when the police armoury convoy was
hijacked last year. Starkweather has armed his hunters with
these weapons for many of his movies. |
| Alternate
Names: |
.38 Revolver |
| Carried by: |
Innocentz,
Smilies |
| Scenes: |
Strapped
for Cash, View of Innocentz, Graveyard Shift, Mouth
of Madness, Doing Time, Kill the Rabbit, Press Coverage,
Wrong Side of the Tracks, Trained to Kill |
| Ammunition: |
.38 caliber Bullets |
|
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|
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| Item description: Starweather’s
personal henchmen: the Cerberus and Carcer City SWAT teams
carry the model 23, with a .40 calibre cartridge. These potent
weapons have an unbelievable rate of fire for a semi-automatic
pistol.
|
| Alternate
Names: |
GS Model 23.
|
| Carried by: |
Cerberus,
SWAT |
| Scenes: |
Border Patrol, Key Personnel |
| Ammunition: |
.40 caliber Bullets |
|
|
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| Item description:
The latest version of the gun, which the CCPD use,
takes a .50 calibre round, which is strong enough to stop
a charging bull. Some of the hunters and most of the Cerberus
are armed with these powerful weapons. |
| Alternate
Names: |
Desert Eagle, Avenger
Force .50 AE GS |
| Carried by: |
CCPD, Cerberus |
| Scenes: |
Press
Coverage, Border Patrol, Key Personnel |
| Ammunition: |
.50 caliber Bullets |
|
|
|
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| Item description:
Carcer City’s SWAT team are outfitted with
this devastating submachine gun. The SPAZ MARK 1 is many gun
nuts’ weapon of choice, possessing tremendous firepower.
The Submachine Gun is also known as the 'Spaz Mark 1'. |
| Alternate
Names: |
SPAZ Mark 1 |
| Carried by: |
CCPD, SWAT |
| Scenes: |
Wrong
Side of the Tracks, Trained to Kill |
| Ammunition: |
.50 caliber Bullets |
|
|
|
|
| Item description:
As seen in ‘Fuelled by Hate’, this weapon
fires in surprisingly rapid succession. The ammunition is
4 inch stainless steel nails. These weapons are ineffective
when fired from anywhere beyond 6 feet. But closer than this,
three to four shots aimed at the chest or head can usually
bring down your prey. |
| Carried
by: |
Skinz |
| Scenes: |
White Trash, Fuelled by Hate, Hard as Nails |
| Ammunition: |
4"
Nails |
|
|
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|
 |
Item description: Ideal for home
improvement as well as bashing a victim’s
head, this utilitarian weapon is great for eye gouging.
Made out of galvanised steel, this is a deadly tool
that can provide the ultimate headache. These are
the actual hammers used in Starkweather’s
‘Doing Time’.
|
|
Hasty: Cash grabs the
hunter, spins them around, and gives a quick blow to the side
of the face causing the hunter to let out a moan of pain before
they fall to the ground.
Violent: Cash hits the hunter
on the back of the head causing them to fall to their knees.
Then Cash takes hold of their head and tilts it to the side,
raises the hammer and cracks them on the face.
Gruesome: Cash turns the
hunter around and gives a heavy blow to their stomach causing
them to double over on their knees. Then Cash gives a nasty
under-hand swing to the hunter's face.
|
| Carried
by: |
Smilies |
| Scenes: |
Doing
Time |
| Ammunition: |
None |
|
|
|
Item description: Although
illegal in the world of professional baseball, legalities
are ignored when it comes to Starkweather’s production.
As seen in ‘White Trash’ the Skinz are armed
with metal baseball bats, inflicting heavy damage to whoever
crosses their path.
Hasty: Cash cracks the
hunter on the back of the head forcing them to turn around.
He then swings the bat off their face.
Violent: Cash jabs the
end of the bat into the hunter's stomach knocking the wind
out of him and knocking him to his knees. Cash then swings
the bat down onto the top of the hunters head just as the
fallen hunter looks up at Cash.
Gruesome: Cash places
the bat across the hunter's throat choking him out and onto
his knees. Cash then steps to the side and takes a two armed
swing of the bat off the side of the hunter's head.
|
| Alternate
Names: |
None |
| Carried by: |
Skinz |
| Scenes: |
White
Trash, Fuelled by Hate, Graveyard Shift, Doing Time,
Hard as Nails |
| Ammunition: |
None |
|
|
|
|
| Item description:
A sawed off shotgun, in which the barrels are sawed
off to become shorter, for a purpose of the pellets inside
the shells to spread out over a vast area. The powerhouse
of short rage weapons, the sawed –off 12 gauge can sever
a man in half in a single blast. The blast is also so immerse
that it throws the person it hits. The damage from this weapon
is reduced if the person is more than 15 feet away. These
weapons are favoured by the Innocentz and can be seen in Starkweather’s
up coming feature 'Graveyard Shift'. |
| Carried
by: |
Innocentz, Monkeys |
| Scenes: |
Grounds
for Assault, Strapped for Cash, View of Innocentz, Drunk
Driving, Graveyard Shift, Mouth of Madness, Doing Time,
Divided they Fall, Press Coverage, Monkey See Monkey
Die |
| Ammunition: |
12 Gauge Cartridge |
|
|
|
|
| Item description:
Weapon of choice of the Smileys, the SAP features smooth action
and fast reload for a manual pump action repeater. The Shotgun
is also known as the ‘Sap-12’. A close up shot
with this is more than enough to decapitate a hunters head.
Members of the Carcer City SWAT and Cerberus have equipped
flashlights to their 12 gauge, all other characteristics of
the gun are the same flashlight or not. |
| Alternate
Names: |
SAP-12, 12 Gauge |
| Carried by: |
Ramirez,
Wardogs, SWAT, Cerberus |
| Scenes: |
Wrong
Side of the Tracks, Trained to Kill, Border Patrol |
| Ammunition: |
12 Gauge Cartridges |
|
|
|
|
| Item description:
As seen in Starkweather’s production, the corrupt
Carcer City Police force has been outfitted with a IDK Type
2 Sniper. A necessity for any hardcore collector, these are
a must have. The Sniper Rifle is also known as the ‘IDK
type 2 Sniper’. |
| Alternate
Names: |
IDK Type 2 Sniper |
| Carried by: |
Wardogs,
CCPD, Cerberus |
| Scenes: |
>Divided
they Fall, Press Coverage, Wrong Side of the Tracks,
Trained to Kill, Border Patrol |
| Ammunition: |
7.62 x 51mm bullets |
|
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|
|
| Item description: The
exact replica of the ones used by the Wardogs in Starkweather’s
film ‘Grounds for Assault’. These guns are the
same types used by zookeepers as well as veterinarians. The
extremely powerful .50 calibre immobilisation darts are filled
with powerful sedatives, dosed to immobilise primates and
small mammals. This dose will temporarily immobilise a human
being. However, if shot in the jugular the victim will be
near death. |
| Carried
by: |
Wardogs |
| Scenes: |
Grounds
for Assault, Strapped for Cash |
| Ammunition: |
.50
caliber Darts |
|
|
|
|
| Item description: Starkweather’s
hand selected henchmen, the Cerberus, are equipped with the
Defender Mark 1. These weapons can be fully automatic three-round
burst, and single shot. The Assault Rifle also goes by the
name of the "Defender Mark 1". Your pretty much
dead if you get caught out in the open when this weapon is
being fired, the same applies for the hunters. |
| Alternate
Names: |
Defender Mark 6, M16 |
| Carried by: |
Cerberus |
| Scenes: |
Kill
the Rabbit, Border Patrol, Key Personnel, Deliverance |
| Ammunition: |
5.56 x 45mm bullets |
|
|
|
|
Item description: The
signature weapon of Piggsy, this tool will cut through human
limbs like they were papier-mâché. Piggsy purposely
leaves the blades dull so that maximum pain and damage will
be incurred. These special edition chainsaws have Piggsy’s
signature…. an X, signed on the blade, definitely
a collectors item.
Hasty: Cash swings the
chainsaw at the hunters head and in one clean swipe cuts
his head clean off.
Violent: Cash sticks the
chainsaw into the back of the hunter, and then revs it up
a few times while it is still deep between the hunter’s
shoulders. He then pulls the chainsaw out of the hunter’s
side.
Gruesome: Cash rams the
chainsaw down onto the top of the hunters head, leaving
the hunters head nothing more than mush.
|
| Carried
by: |
Piggsy |
| Scenes: |
Deliverence, Time 2 Die |
| Ammunition: |
None |
|
|
|
|
|
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