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Manhunt - Trivia

The trivia has been split up into two categories. Game trivia which consists off pieces of information related to Manhunt and references, where any game or any form of media that Manhunt in referenced in or references will be mentioned.

It is also worth pointing out that the majority of the references are based on observation, rather than being fact of basis. Rockstar has stated that Manhunt was primarily based on mood, so a lot of these similarities might just be coincidences and nothing more.

Banning Restrictions

New Zealand: On November 24th of 2003 the game went under investigation by Films, Videos and Publications Classification (FVPC). The game was banned in the December of 2003 in New Zealand. More about the issue can be read by clicking HERE. Or alternatively you can read the entire 12 page document file about it by clicking HERE.

United Kingdom: On July 29th 2004, Dixons (a large electronics outlet in the UK) pulled Manhunt off the shelves due to the death of Stefan Pakeerah. Various other independent outlets removed the game from shelves. Despite the fact of this happening, the game was never formally banned in the UK and the retail outlets that removed the game have since restocked it.

Australia: On September 20th through to September 28th 2004 (almost a year after the games release) the Office of Film and Literature Classification (OFLC) in Australia decided to reclassify Manhunt due to the death of a teen in the UK. The game was originally rated MA15+. You can read more about the review process by clicking HERE.

On September 29th the game was refused classification which in effect means that the game can not be legally sold. All copies still on shelves and owned by retailers must be returned or they are in breach of the law. The reasoning for the refusal of classification is as follows “Specifically, it contains some depictions of high impact, we well as scenes of blood and gore that go beyond strong. It also contains a high impact theme.” You can read more about it by clicking HERE.

Conflicts
There is a timeline conflict. Grand Theft Auto III is supposed to take place around 2001 and we are told that the Carcer City, Police Chief Gary Schaffer had been cleared of corruption charges on one of the radio stations. Yet at the journalists apartment we can see from the calendar on her kitchen wall that the date the game takes place is the 19th of November 2003. The only other explanation is that this is the second time that the Police Chief has found himself in trouble.
Easter Eggs
Throughout the game there are numerous nods to other games and little quirks that only the most observant player will pick up on. The following is a list of such things.
Easter Eggs / Beta Cash

It is known that the beta version of Cash never made it into the final build of Manhunt but a few images of Cash did. One such image can be found in the reporter’s apartment during the mission ‘Press Coverage’. The reporter goes into her secret room inside her apartment and pulls a box from under the tabe.

If you look closely a picture of the beta version of Cash can be seen clearly on the wall with a bunch of headlines around his head. The reporter was clearly fixated on Cash and documented the whole thing leading up to the games climax.

You are going to require the trainer for this one. During the bonus scene ‘Time to Die’, there is a hidden save point and bottle of pain killers. In order to view the hidden save point and bottle of pain killers, you are going to have to jump over the gate where the scene starts out (f6) and you will see a small alleyway, head down the alley and you will see them.

Why they are here is unknown, people speculate that it is primarily for loading purposes, or perhaps they originally intended to extend the scene.

Easter Eggs / Hidden Save Point

Easter Eggs / Calendar

During the scene 'Press Coverage', while exploring the news journalist's apartment, there is a calendar. The calendar shows the month and year as being November of 2003 with a small smiley face that has been drawn on the 19th. The 19th of November 2003 was the game's release date in North America.

The calendar is positioned directly behind the kitchen door to the right, directly in line with the double glass doors that lead you out to the balcony.

There appears to be an alternate Piggsy character model, the very first time you encounter him his penis is visible. The second time it isn't. It also isn't visible when you change the player skin. This was presumably done because it was too visible. The very first time you encounter Piggsy it is very dark and it plays subtle.

Easter Eggs / Piggsy Alteration

Easter Eggs / Chef

Once you have finished the game a short video clip plays (around 10 seconds) that shows a robotic chef speaking backwards. When the sound is played backwards (the correct way) it displays the God mode cheat. Many suggest that the chef video is there to suggest that Starkweather has recorded over an old video that originally had a kids TV show recorded on it.

Piggsy's Corpse can be seen in the unlockable bonus scene ‘Hard as Nails’ the interesting thing about this being he now has his head chopped off and is laying in a pile of guts and gore, obviously the result of the handy work of one James Earl Cash. Also visible is one of Piggsy’s arms that were removed and various other bones. There is also a head of what looks like a family member or perhaps a Hoods member, or it could possibly be Piggsy’s head without the mask on.

Easter Eggs / Piggsy Corpse

Easter Eggs / Second Key in 'Kill the Rabit'

There is a second key at the end of ‘Kill the Rabbit’, to view the key you must kill everyone so that the gate to end of the level opens up, but rather than exiting the level through the gate, walk to the right and be sure to stay close to the wall (so that you don't inadvertently end the scene) and the second key is visible, however the key cannot be used.

It is likely there for loading reasons, so that the other key can be shown, this is probably also the reason for it being hidden and inaccessible.

In the scene ‘Border Patrol’ you can see a corps nailed to a cross like shaped tree just outside of the entrance to Starkweather’s mansion. The corpse is quite easy to miss as it is dark during this scene, the best way to view it is to use the shotgun with a light on it, be sure that you have eliminated all the Cerberus first however as the light would alert them to your location. It would appear as though the Cerberus members have decided to hang the corpse as a trophy of sorts. It is believed that the corpse is of a member of Cash's family, on closer inspection however it appears as though it is the same model used during ‘Kill the Rabbit’.

Easter Eggs / Border Patrol Corpse

Easter Eggs / Lure items and Knife

There is a group of five bottles and a knife bundled together during the scene 'White Trash'. They are located at the first locked off fence gate where you need to cut the rope with a knife that is keeping the fence locked. It is also where you encounter the first member of the Skinz.

If you look directly to your right you will see the bottles and knife through the window of the small building. The trainer is required in order for you to be able jump over to the building. The reason for them being here is unknown.

In ‘Kill the Rabbit’ there is room with an executed corpse sitting in an electric chair, which is part of a much larger execution chamber, glass separates you from the corpse. You are able to see that he is no longer strapped into the chair, so he was presumably placed here or was tortured into death. His tongue is also hanging out and he has a hood of sorts on, perhaps another member of the Hoods or another theory is that it is a dead family member. The same type or corpse can be seen in ‘Border Patrol’.

Easter Eggs / Kill The Rabbit - Executed Corpse
The Stallion as seen in Fuelled By Hate
Fuelled By Hate
The Stallion as seen in Drunk Driving
Drunk Driving

In ‘Fuelled by Hate’ and ‘Drunk Driving’ another easter egg appears, this time it is the ‘Stallion’ car from the Grand Theft Auto franchise. It is broken down and rusted in both cases so it’s not for driving about, it likely belongs to someone from Liberty or Vice City that was passing through and was ambushed by someone in Carcer. Or it could belong to one of the gang members that drove it into Carcer one evening.

The texture appears to differ from each scene so it is presumably intended to reflect that they are two separate cars, rather than the one that could have possibly been moved. Who knows, it could have even belonged to tramp.

At the start of ‘Mouth of Madness’ where you must kill ‘Fug’ in order to pass the locked gate, if you look through the glass door you can see a man strapped to an electric chair. If you flick the switch outside the room he begins to get electrocuted. The machine next to him reads:

High Tech Solid State 1500 Watt Zapping Machine. Please note: This really fucking hurts!
Easter Eggs / Mouth of Madness - Execution Warning
Facts

When news first broke of a new game by Rockstar Games it was known for over a year by the name of ‘Project Manhunt’ this was presumably a working title that several publications took to be the final name.

The website www.valiant-ent.tv was set up for fake production company ‘Valiant Video Enterprise’ by Rockstar Games. Valiant is the video production company that sells Starkweather's films and was used as away of virtually marketing the game. To this day people stumble across it believing it to be a real website.

The final script for Manhunt was over 520 pages long with 500 pages dedicated to the dialogue of the hunters and Starkweather alone. The entire story and cut scene portion of the script came to around 25 pages.

The hunters in the game have over 8000 lines of dialogue that they can speak. There are over 500 whistle and hum noises on top of all the lines of dialogue.

8MM, Jacob’s Ladder, Marathon Man, Romper Stomper and reality TV shows where all used as inspiration behind Manhunt, however the main form of influence on the game lays in moods, scenes, tension and mass market voyeurism.

There is no actual 'score' in Manhunt the music is compiled mostly of fades and natural sounds of the environment. This was done to heighten the tension in the game.

People often point out that during the scene 'Graveyard Shift' that Cash is carrying a pump action shotgun all while during the level Cash uses a sawn off shotgun. The reason for this is due to the fact that the cut scene in question is pre-rendered and not rendered in real time like some of the other cut scenes.

Manhunt won awards for IGN Readers' Vote's for Action Game of the Year, Special Achievement in Sound, Best Action Adventure and Game Story of the Year.

Various ideas where dropped from the game, some of which can be found in the art panels of the game while others where shown through publications such as early screenshots and trailers. The most drastic change was likely the change in the appearance of Cash. More can be found out about these changes in the Beta section of the site.

The God mode cheat actually becomes useable after you have completed the game on either Fetish or Hardcore difficulty. When you hold L1, L2, R1 & R2 at the main menu (on the PlayStation 2 version of the game) you will hear a voice whisper something, when recorded and played backwards you will hear the god mode cheat spoken. ‘Daddy didn't see what would happen if she left me. Mommy's supposed to care, but she was never there’, at this part the code below is said backwards once reversed the real code is revealed, ‘down, down, circle, up, square, triangle, square, R2, up, up, L1, triangle’ The God mode cheat makes Cash invincible to attack.

Despite a low key release, delayed TV advertisements and a ploy by British tabloids to ban the game, Manhunt entered the overall games chart at number 15 on its first week of sale. The following week it was in the top 10.

Various on-line retailers claim to sell the ‘uncut’ version of Manhunt when in fact the game was never censored. The version you can pick up in stores today is the same as the one you could back when the game was initially released.

Release Dates

If you have the release date for the game in any country not mentioned, please get in contact with us letting us know.

Country

Platform

Release Date

USA
UK
USA
UK
Netherlands
Poland

Playstation 2
Playstation 2
PC/XBOX
PC/ XBOX
Playstation 2
PC

November 18th 2003
November 21st 2003
April 20th 2004
April 23rd 2004
May 7th 2004
October 5th 2004

Screensaver Information

Prior to the release of Manhunt, Rockstar Games released an interactive screensaver; with this screensaver they had the ability to update it via the Internet after its initial download. As the messenger ran various quotes would appear periodically, they were designed to look as though they where through AOL Instant Messenger. And they would be delivered from a user with the name ValiantentTV, as though to spoof the Valiant Entertainment website that was setup.

The following is some of the quotes that pop up through the screensaver.

Screensaver Quotes

- We will hunt this fuck for your viewing pleasure.
- We will leak more previews of the next hunt on the net soon. Join the mailing list.
- Hunt fans fresh meat is on the way soon stay tuned.
- Got new videos. Site Updated.
- You seen the new store on the valiant site?
- November 19th. Don't forget the date.
- It's finally coming next week.
- There are scenes in the next hunt that are gonna blow your ******* mind.
- Working on this rough cut won't be long now.
- It's almost time, can't ******* wait.
- Videos made to order. Fetish, hardcore, brutality and harder worth the cost.
- Wait till you see what we have coming!
- Just added mr. nasty's hall of pain to the valiant site. check it out.
- We will hunt this **** for your viewing pleasure.
- Haha this ***** isn't going to know what hit him.
- Got a special outtake hidden on the hunt site. Gotta look at all the pages first. check it out.
- Our best hunt ever is coming out November 19th.

 

8MM
8MM / Eddie Poole
8MM is probably the most obvious film that springs to mind when thinking about the concept of Manhunt. It features a detective who discovers an underground snuff ring that is being run by three different men, one of which wears a gimp mask and goes by the name ‘Machine’. James Gandolfini plays a character by the name of Eddie Poole (pictured to the left) who acts as the go between man in producing these movies. He is a cold hearted ruthless man that has is set on making money, at anyone and every things expense, much like Starkweather. Even Starkweather’s

physical appearance is somewhat reminiscent of Gandolfini in the movie. Peter Stormare plays the part of Dino Velvet, a director that considers his movies to be an art form, making movies specifically to meet the consumers needs. Perhaps functioning similarly to the mysterious Mr. Nasty?

8MM / Machine & Dino Velvet
Machine & Dino Velvet.
Alice Adventure In Wonderland
Alice In Wonderland / White Rabbit
In the book (movie, cartoon, comic, game and every other form of media) Alice’s Adventures in Wonderland, there is a White Rabbit which Alice stumbles upon, she follows this rabbit down a hole and meets a bunch of weird characters. Similarly in Manhunt, Cash must follow the White Rabbit in order to obtain a key, along his way he deals with the Smilies (those crazies!) and the Cerberus.
Bully / Canis Canem Edit
Bully (aka Canis Canem Edit) / Jimmy Hopkins
Bully (Canis Canem Edit) was released in October 2006 by Take-Two and developed by Rockstar Vancouver. There are many little nods to Manhunt that you will stumble across. Some hold more water than others. For starters the game runs on the Grand Theft Auto: San Andreas engine, that in itself bonds it to Manhunt as Grand Theft Auto: San Andreas had many aspects of Manhunt within it. Among these similarities is the targeting/aiming system as well as the projectile (throwing) aspects of the game, and then there is the stealth that the game uses, although the stealth aspects of Bully are actually more similar to the Grand Theft Auto: San Andreas stealth mechanics, which are originally a simplified version of what is found in Manhunt.

Another amusing animation that also turns up in Bully is the one when he is urinating in the bathroom; it looks to be the same animation as the Hoods member in Manhunt.

There is a barber/clothes shop located in the New Coventry area called ‘The Final Cut. This seems to suggest a reference to Manhunt since the poster and early released review copies of the game included the slogan Manhunt ‘The Final Cut’, n the final released game, the slogan was changed to ‘This Is a Brutal Blood Sport’.

Other minor references in the game include kids from the Halloween stage of the game, one of them called Pete wears a pink rabbit costume, the rabbit in Manhunt also wears a rabbit costume although the costume is white, it is worth pointing out that in Manhunt you must follow the rabbit but in Bully (Canis Canem Edit) the rabbit or Pete must follow you around the school. Jimmy the main character in the game wears a skeleton costume which looks something similar to the attire of the Innocentz in Manhunt, another one of the kids wears a hockey mask which bares a resemblance to the mask of the Skinz from Manhunt. There is also a member of the Jocks that wear a mask that slightly resembles that of the Innocentz and a member of the Greasers that wears a pumpkin on his head similar to concept are for the Scarecrow. If you complete the mission of destroying all of the pumpkins at Halloween you can unlock a pumpkin mask to wear, this is also similar to the Scarecrow art panel showing his alternative attire. There are also headstones that appear during Halloween.

In the game you can go to such places as an asylum, a junkyard, a cemetery and a chemical factory called chem-o-lot, in the asylum you can find a picture of a pig with the word "piggy" below it perhaps a reference at Manhunt's Piggsy, an asylum also appears in Manhunt and is used to enclose the Smilies. The junkyard in Manhunt is where the Skinz gang are located and the cemetery in Manhunt is where you must escort the tramp to safety, you can also find a chemical factory in Manhunt under the name Carcer Chem.

In the sound department Bully lends heavily from Manhunt, not in its aesthetic but in its structure featuring multi-layered interactive themes. When you hide in a cupboard, locker or bin you can hear your heart beat (although not as tense as in Manhunt). And perhaps most interesting enough is the noise of the bottle rocket launcher reloading sounds to be an exact lift from the shotgun reloading from Manhunt, there are numerous other sounds found throughout the game that seem to have been taken from both Manhunt and the Grand Theft Auto franchise.

There are drunken hobos lying around the town of Bullsworth that seem to be modified versions of the tramp from Manhunt, down to the beard, hat, coat and alcohol problem. Some of the other character models also seem to be taken from Manhunt and modified, the lead characters in Bully all have individual fingers, Manhunt is the only other Rockstar game to include this, the rest have mitten like hands. A pretty amusing possible nod to Manhunt is the fact that you loos your shoes if you pass out when outside the school gates, in Manhunt the Smilies where constantly worried about their shoes.

Bully (aka Canis Canem Edit) / Montage Banner
Bully montage of various little nods.
Deliverance
Aside from sharing the same name as the last scene in Manhunt there isn't actually that much similar to the 1972 movie. There are certain storyline threads that can possibly be derived from Deliverance. Such as the fact that those guilty of committing the murders in the movie get away with it. There is also a line in the movie that could hold some influence in Manhunt, in the scene in question; one of the main characters, Drew (played by Ronny Cox) is sexually assaulted, during this scene he is being taunted with yells of ‘scream piggy’, this could have possibly lead to the name of Piggsy.
Die Hard 2: Die Harder
In the 1990 movie ‘Die Hard 2: Die Harder’ there is a character by the name of Maj. Grant (played by John Amos) that looks almost identical to Ramirez. Maj. Grant wears similar camouflage, a beret, is a large African American and bares similar physical features as Ramirez, albeit minus the scar to his left eye.
Friday 13th
Friday 13th / Hockey mask
The Friday the 13th movies carry two main influences within Manhunt, one of which is Jason’s hockey mask that he wore in the later films and the other is his machete. Over the years the hockey mask has become a symbol of horror in modern cinema. The hockey masks that the Skins where are similar to the one worn by Jason. One of the removed gangs from the game ‘The Jury’ also wore them before being removed from the game.

Just as the hockey mask Jason’s machete has become a symbol of death in horror cinema. In the game the machete is used primarily by the Wardogs. The executions with the machete are similar to the way Jason uses his machete preferring to decapitate his victim’s heads rather than just cutting into people.

Friday 13th / Jason Voorhee
Kane Hodder as Jason Voorhees in Jason X.
Grand Theft Auto

The Grand Theft Auto franchise shares a lot of things in common with Manhunt, primarily because they both where originally developed by Rockstar North (formerly known as DMA Design). Rather than list the same similarity multiple times, we have instead took the opportunity to list them first by common running themes and then list the ones that are specific to a certain entry into the franchise.

Game

Released

Takes Place

Grand Theft Auto
Grand Theft Auto: London 1969
Grand Theft Auto 2
Grand Theft Auto III
Grand Theft Auto: Vice City
Manhunt
Grand Theft Auto: San Andreas
Grand Theft Auto: Liberty City Stories
Grand Theft Auto: Vice City Stories

1997
1999
1999
2001
2002
2003
2004
2005
2006

-
1969
2013
2001
1986
2003
1992
1998
1984

The above is a table of Rockstar North (DMA) releases along side the year of release and the year the game takes place, in order to help give a better understanding of the references.

Gtand Theft Auto 3 / Stallion
In two scenes (Drunk Driving and Fuelled by Hate) you can see a destroyed Stallion. The 'Stallion' is the name of a car that has featured in the Grand Theft Auto franchise. The image to the left is of the Stallion in all its glory in Liberty City. The Blista Compact from the Grand Theft Auto series is also the car that the Journalist drives in Manhunt.
There are soda machines that have the title 'Sprunk' on them have appeared in two different Grand That Auto titles. These vending machines first made an appearance in Grand That Auto: Vice City, albeit hidden, they where only visible during the mission ‘Psycho Killer’ at the Love Fist concert. They next appeared in Manhunt and a year later In San Andreas, in Grand Theft Auto: San Andreas the ‘Sprunk’ machines can also be used for a source of health, much in line with the games health mechanics.
Grand Theft Auto: San Andreas / Sprunk Soda Machine

Grand Theft Auto 2

Gtand Theft Auto 2 / The Loonies
Released in 1999 and also developed by Rockstar North (known at the time as DMA Design) GTA 2, features a series of gangs, one of the gangs goes by the name ‘The Loonies’, they are described as ‘Mental Patients’ they have a very similar look to the Smileys from Manhunt. Another similarity comes from the cars they drive, since they have a small smiley face on the top, similar to the simplistic design the Smileys use for their

masks, or draw on walls. In Manhunt the Smilieys are referred to as ‘Loonies’ by Starkweather, during the scene ‘Mouth of Madness’, the fact that they are also mental patients bears too much of a similarity to the ‘Loonies’ from GTA2 too simply be a coincidence.

Grand Theft Auto III

Many of the homeless people in the city look very similar to the tramp from Manhunt; perhaps Manhunt took the design or idea from Grand Theft Auto III and tweaked it.

Near the end of the game the news Journalist is shown doing a news report on Starkweather. In this news report she says that Carcer City’s Police Chief Gary Shaver has had some involvement with Starkweather. On the ‘Lips 106’ radio station in Grand Theft Auto III the news reporter Andy states:

‘So I'm sitting here, reading the Liberty Tree. And it says "In nearby Carcer City, a good day for law and order as police chief Gary Shaver was cleared of corruption charges in a controversial decision by the court. Let's hope those missing witnesses turn up safe and sound.”’

Grand Theft Auto: Liberty City Stories
Grand Theft Auto: Liberty City Stories / Weapons

It is quite amazing how many weapons have made it into Grand Theft Auto: Liberty City Stories from Manhunt. The weapons include a meat cleaver, hand axe, baseball bat (aluminium), nightstick, a knife and a handgun just to name some of the obvious ones.

Some of them even appear to be the same weapon model as used in Manhunt, if not then certainly based on the same designs.

The chainsaw is also back, but this time it is used in conjunction with a set of overalls, but there is something special about them, that being you wear a hockey mask the exact same one used by the Skinz (albeit it is cleaner) gang in Manhunt, that doesn’t mean you have to stick with this weapon though you can change to any of the above this in turn makes you look very much like one of the Skinz as they had weapons like the baseball bat.

The chainsaw design doesn’t resemble Piggsys in any shape or form however, further indication that the chainsaw used by Piggsy is a custom.

Grand Theft Auto: Liberty City Stories / Chainsaw and Overalls
Grand Theft Auto: Liberty City Stories / Slash TV

Slash TV is another hint at Manhunt, set as a mini game where you have take out as many different people as you can using only the Chainsaw with the overalls and hockey mask on.

In Manhunt one of the games main characters, Piggsy specialises in the use of the chainsaw.

Other hints to Manhunt include a mission titled 'Snuff', in this mission you are asked to eliminate members of the Sindacco family that are putting pressure on a fellow Sindacco who would like to become a member of the Leone Family. The turn coat in question is JD Otoole, he runs a sex shop. During the mission he is watching from a near by building and video tapes it all for his very own snuff movie, he calls Toni to express his gratitude for the clip.

There is a past time in Portland that goes by the title 'Wrong Side of the Tracks', which is obviously the name of a scene in Manhunt. However, in Liberty City Stories it is a bike mission where you are required to race three members of the Wong brothers along the El Train track; it shares very little with Manhunt beyond the title.

There are also a few other little hints to Manhunt, such as callers calling in from Carcer City and callers phoning in and talking about Carcer, or events that would later take place in Carcer. One of the callers calls in during the ‘The Electron Zone’ on LCFR with an enquiry about the Internet.

Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas / Cash and Piggsy Figures

While at Zero's RC Shop have a look around and you will see photos of Manhunt figures on display. The figures include Cash and Piggsy. These figure shots can also be found in the bonus art gallery once you gain a 3 star ranking on 'Trained to Kill'. Interestingly enough the image has now been altered to display the final design for Cash, as apposed to the beta shown in the bonus art panel.

When in one of the bars, look at the artwork on the walls. You can see a Cerberus painted on the wall. At the Police Department Headquarters in Las Venturas you can find two pictures of Cash and three pictures of Hoods members posted on a bulletin board.

There is also a bunch of writing to accompany it; unfortunately it is too small too make out, but it likely doesn’t say anything in particular that is worth noting.

Grand Theft Auto: San Andreas / Cash and Hoods in LVPD HQ

When you enter the City Planning department in Las Venturas for one of the Casino Heist missions, have a look around. One of the blueprints there is for Starkweather's mansion.

The game makes use of the stealth mechanic on select missions; CJ can perform a level 1 execution with the knife and vibrator by creeping up behind people as well as using the same aiming system as used in Manhunt. Some of the animations also appear in Manhunt, in particular the death animations, as the body falls to the ground, or how it lays there.

During one of the commercial breaks on K-Rose, listen out for an advertisement for Carcer City. During one of the radio talk shows, 'Area 53', a caller by the name of Vivian calls in from Carcer City and talks about crop circles. On another radio station WCTR, a woman calls into the show ‘The Wild Traveller’, from Carcer City asking why anyone would want to vacation in Carcer, in addition to the caller there is yet again another advertisement for Carcer City that is played .

There are pedestrians that can be heard saying comments about Carcer City such as 'this is why I am moving to Carcer City' other lines of dialogue include ‘Hey! This isn't Carcer City okay!’ when bumped in to. There is a male pedestrian that sometime says ‘Where do you think this is, Carcer City? Watch out!’

One of the gangs that roam the San Fierro country side in Grand Theft Auto: San Andreas has a tattoo of the word RIFA on his chest; in Manhunt the Innocentz also have this same tattoo in the exact same location.

There is a junkyard quite similar to that of the one in Manhunt that the Skinz roam, it can be found in the rural district of ‘Flint County’ while on the way too San Fierro. The blue canisters that are around the countryside area appear to be from Manhunt, they are similar in design, size and colour and have the following written on them ‘Carcer Gas’. Other in game models that look to be taken from Manhunt include the boxes of nails that can be found laying around in the various Ammu-nation, the various wheelchairs within San Andreas also appear to be the exact same models from Manhunt, down to the textures used. In the countryside you can spot a few of the pedestrians wearing overalls with a tartan shirt on, it looks to be a reused texture from one of the Smilies.

Grand Theft Auto: Vice City
Gash shopping bags from Manhunt.

There is a blue and white shopping bag with the word 'Gash' written on it at the Journalists Apartment (Press Coverage). At the North Point Mall in Grand Theft Auto: Vice City there is a department store of the same name.

Gash is a slang term often used in reference to the female genitalia.

In the introduction video, there is scene where it shows a drug store called 'Ryton Aide'. Little Havana in Grand Theft Auto: Vice City has a drug store named 'Ryton Aide'.

There is also a mattress store that has a poster that says ‘The Best Mattresses in Carcer’, this is likely a reference to Joes Beds.

Ryton Aide as shown in Manhunt.

There is a junkyard in the scene 'Fuelled by Hate' that has the same car crusher and surroundings as the one featured in Grand Theft Auto: Vice City.

During one scene (View of Innocence) on the second floor, one of the counters has the words ‘Tarbrush Café' and a picture of a coffee cup. In Grand Theft Auto: Vice City the characters Tommy and Lance had to destroy the ‘Tarbrush Café’ in the 'Cop Land' mission.

Grand Theft Auto: Vice City Stories

If you listen into the various pedestrians you pass in the game you can hear some claim to have had previous occupations in Carcer City, such as 'I was a plumber in Carcer City!’

The junkyard in Vice City Stories has the same tower that is features in the scene ‘Mouth of Madness’.

In The Mouth of Madness
Into the Mouth of Madness is another John Carpenter movie and was made in 1995, we can pin two similarities on this one. The first one being the title, you are probably aware of the scene in Manhunt that is titled ‘Mouth of Madness’. In the film an author called Sutter Cane disappears without a trace and an insurance investigator by the name of John Trent is sent to find him, only to end up lost in a sleepy little East Coast town of Hobb's End but of course it turns out the town is a figment of Cane's twisted imagination, this could be the basis for Starkweathers thoughts for the abandoned Carcer City.
Halloween
Halloween / Michael Myers

As one of the first and perhaps the most prominent influential ‘slasher movie’ it is only natural that it would lend some form of influence to a game such as Manhunt. While they may be subtle they are surely there. They come in various forms, such as the corpses that you can see around Carcer City, often left in unique positions or in some cases mounted to objects.

There is also the stance Cash takes when he sneaks up on an enemy in preparation for an execution; Michael Myers often takes the same pose when stalking his victims.

Over the years Michael has used many of the same tools as a means to dispense his victims as Cash does.

The music is another element that Manhunt may have sought inspiration from, such as the suspense that John Carpenter added to the score. All the music in Halloween was done with synthesisers and wouldn’t sound too out of place playing in the background while you play Manhunt. They both also have a very memorable main theme that runs through out them.

Various screenshots taken from Halloween H20.
Manhunter
Manhunter

Manhunter was released in 1986 and directed by Michael Mann. In this first incarnation of Dr. Hannibal Lecktor, Lecktor is played by Brian Cox. This is the first throw back to Manhunter, a very similar title that both feature Brian Cox. In both the movie and the game Cox plays the part of a man that has clearly lost touch with reality and share similar character traits such as manipulating their foes.

Lecktor ends up in a maximum security insane asylum (Smilies?), similar to Manhunt, Will Graham (William Peterson) is the investigator responsible for putting him away. This part could be compared to the role of the journalist in

Manhunt, both characters become obsessed by their work and put their life on the line in order to get to the end of the issue.
Motel Hell
Motel Hell
In the movie ‘Motel Hell’ there is a killer on the loose, the difference here however is that he is wearing a pigs head and is wielding a chainsaw, not unlike Piggsy. The film, which was released in 1980, revolves around a motel that is open for business all year round. People suddenly go missing, it turns out they are being slaughter by the pig man, the bodies are then left hung upside down. In Manhunt bodies can be found in much the same situation throughout Carcer City.
Red Dead Revolver

Red Dead Revolver

Red Dead Revolver was also published by Rockstar Games/Take-Two interactive and was developed by Rockstar San Diego. The game was released in 2004, a year after Manhunt. A few techniques in the game look suspiciously like they were taken directly from Manhunt. Most noticeable is the ability to press against an object for cover, while in this position it also allows Red to peek around corners and to shoot from behind cover.

The shooting mechanics in Red Dead Revolver are also similar to those found in Manhunt. A red crosshair appears on the target with an added option to lock on to the target similarly to how you could in Manhunt. When locked on to an enemy the strafing system is also identical to Manhunt.
Red Dead Revolver
Saw
Saw / Billy Puppet
Saw seems to share a great deal in common with Manhunt. The premise of the film is that there have been various murders happening, all the result of this ‘Jigsaw’ killer. Jigsaw is diagnosed with brain cancer, rather than just dieing alone he sets up fiendish games for unsuspecting people who have no respect for life. In these games the victims fight to survive in order to give them a new appreciation of what they have.

Two of the victims get locked-up together and are being watched via cameras that are not dissimilar to those in Manhunt, these cameras carry a very familiar grainy look to them and are taken from angles that any respectful Manhunt fan would be familiar with. The detail of this camera work goes right down to the ‘rec’ warning that can be found during the cut scenes in Manhunt. The colouring of the movie is a lot like Manhunt in certain respects, at times using high saturations of green and blue, as used in various scenes during the game.

The film also has another similarity to Manhunt in the form of one of the killers wearing a pig mask, as worn by Piggsy. There is also a puppet used during the movie (which through watching the bonus features goes by the name ‘Billy’), the puppets use is to instruct the victim of the game, the look of the puppet isn’t too distant to that of the mask wearing Skinz member.

Saw / Camera and Pig mask References.
Camera and Pig mask references.
Stay Alive
The movie Stay Alive (released in 2006 and written and directed by William Brent Bell) is a horror movie with a story that revolves around a group of friends that play a video game, the catch is when they die in the game, they die in real life. The movie references many horror videogames, and Manhunt is no exception, in the opening scene, Rex (played by Billy Slaughter) is wearing a pig mask that is similar to Piggsy’s mask.
The Punisher

The Punisher / Execution

The Punisher has a few influences that appear to be taken from Manhunt with the primary being in the form of the different method of kills in the game. The Punisher features something it calls a ‘quick kill’, quick kills act similarly to the executions in Manhunt, both of which involve taking the enemy from behind by surprise.
The one exception however in the case of The Punisher is that it is heavily censored. The camera will cut away, not allowing you to fully see the execution take place and the screen turns black and white to hide any blood that may be visible. The camera edits used in The Punisher seem like a throw away to Manhunt, when the screen goes black and white there is also a grain filter added. There is no explanation for the grain since nothing in The Punisher would suggest someone is watching.
The Punisher / Edited Kill
The game also makes use of similar weapons as Manhunt, using weapons like a revolver, shotgun and submachine guns. As a side note the de