We decided to create
a F.A.Q walkthrough for the game. Because of the amount of information
being provided was too extensive for one page. So instead of this
page acting as a guide as it once did it now acts as an overview
to each of the scenes, including information like weapons and characters
that are within that particular scene. If you are stuck and need
help with the game we suggest you download the F.A.Q.
Walkthrough that we created, it can be found in the downloads
section of the site.
The scenes Hard as Nails,
Brawl Game, Monkey
See, Monkey Die and Time 2 Die are all
unlockable scenes. Check out the Unlockables
section to find out how to unlock them.
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Everyone was convinced of convict
James Earl Cash's execution last night by lethal
injection, except one inquisitive reporter who believes
the execution was a hoax. She was right. Madman
and movie director, Lionel Starkweather, had him
sedated and brought to his Carcer City 'movie set’.
Cash regains consciousness in
a locked room. Over the intercom, a voice tells
Cash to put on a wireless earpiece to guide him
through his dangerous new career, the leading role
in another snuff film from Valiant Video Enterprises.
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- Additional
Information - |
| Location: |
Abandoned streets of Carcer
City |
| Gangs: |
The Hoods |
| Weapons: |
Plastic Bag, Glass Shard |
| Misc: |
Introduction to the
game basics, this level also features a Carcer Mall,
although this one does not have any shops within it,
most of the streets however do feature shops. |
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Cash jumps through a chute and lands in an alley
way. This alley leads to another abandoned section
of Carcer City that is cordoned off for Starkweather's
illicit movies.
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- Additional
Information - |
| Location: |
Abandoned
streets, just outside the first Carcer Mall. |
| Gangs: |
The Hoods |
| Weapons: |
Plastic Bag, Glass
Shard, Black Jack, Baseball bat, Crowbar |
| Misc: |
The last Hood you
fight in this level could very well be Mr. Nasty from
the Vailient website, as a picture on the website states
that this Hood member is "Me". |
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James Earl Cash survives Starkweather's first two
scenes of the Born Again movie and must now make
his way to the abandoned library.
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- Additional
Information - |
| Location: |
Abandoned
streets of Carcer City, Carcer Library Cellar. |
| Gangs: |
The Hoods |
| Weapons: |
Plastic Bag, Black
Jack, Baseball bat, Crowbar |
| Misc: |
During the level the
action takes place in the cellar of the abandoned Carcer
Library. |
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In Starkweather’s fourth production since
the unfortunate incident that ruined his career
in Hollywood, rising star James Earl Cash is dropped
in an abandoned junkyard. Here he is faced with
a new gang called the “Skinz”. The Skinz
are more dangerous and violent than any other gang
we have seen Cash encounter previously. The rules
are simple; he must follow Starkweather’s
directions, kill a few hunters along the way and
more importantly … stay alive! This task is
easier said then done … especially when four
Skinz are chasing him down wit metal baseball bats.
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- Additional
Information - |
| Location: |
Carcer
City Junkyard |
| Gangs: |
The Skinz |
| Weapons: |
Baseball Bat, Nail
Gun, Wire, Plastic Bag, Knife |
| Misc: |
If you use the trainer
a bunch of bottles and lure items can be seen beyond
the first gate of the Junkyard. |
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James Earl Cash continues his junkyard massacre
with the weapons and lure items that he had possession
in the last scene. The objective is to clear the
area of hunters and open the next gate.
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- Additional
Information - |
| Location: |
Inside
Denton's City Junkyard |
| Gangs: |
The Hoods |
| Weapons: |
Baseball Bat, Nail
Gun, Plastic Bag |
| Misc: |
There are some hidden
areas only accessible via the trainer. |
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An original breed of hunters awaits James Earl
Cash in the next scene at the Zoo. They call themselves
the 'Wardogs' they are a militia group of gung-ho
losers who pack heat. Unfortunately, Cash begins
the scene without weapons or items.
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- Additional
Information - |
| Location: |
Carcer
City Zoo |
| Gangs: |
The Wardogs |
| Weapons: |
Machete,
Plastic Bag, Glass Shard, Sawn off Shotgun, Crowbar,
Tranquilizer Gun |
| Misc: |
The shotgun
is in a hidden room,
you'll need the Crowbar to access it, this requires
going back to the start of the scene. |
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Things get a bit more
interesting for Cash in Starkweather’s classic
suspense scene “Strapped for Cash”. The
scene is set in an abandoned zoo, where Starkweather’s
hired hands … the “Wardogs”, are
given the task of killing Cash.
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- Additional
Information - |
| Location: |
Carcer
City Zoo |
| Gangs: |
The Wardogs |
| Weapons: |
Sawn off Shotgun, Plastic Bag,
Glass Shard, Wire, Revolver Six, Tranquilizer Gun. |
| Misc: |
There are some hidden zoo pens
you can access with the use of the trainer. |
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Set in the run down and long vacated Carcer mall,
Starkweather regular, James Earl Cash is faced with
notoriously dangerous and ruthless band of hunters
… the ‘Innocentz’. No real details
are known about this group except that Starkweather
hired the gang from somewhere in the East Los Albos
area. In ‘View of Innocentz’, Starkweather
directs Cash to run “errands” around
the mall while at the same time fighting with the
Innocentz. With great cinematography Starkweather
has again outdone himself for the enjoyment of his
audiences.
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- Additional
Information - |
| Location: |
Carcer
City Mall |
| Gangs: |
The Innocentz |
| Weapons: |
Revolver Six Shooter,
Glass Shard, Sawn off Shotgun |
| Misc: |
Harvey's Shoes can
only be seen using the trainer. The Chemist shop on
the same floor hides the shotgun. |
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Apparently, Starkweather thought Cash could use
a co-star, so he has teamed him up with a sidekick.
Cash must rescue this drunken bum from his cell
and aid him to safety.
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- Additional
Information - |
| Location: |
Abandoned streets of Carcer
City, Carcer Cemetery |
| Gangs: |
The Innocentz |
| Weapons: |
Knife, Glass Shard, Sawn off Shotgun, Sickle,
Axe. |
| Misc: |
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From a graveyard to a graveyard shift at the local
factory, Cash is on the run and the film is still
rolling.
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- Additional
Information - |
| Location: |
In and
around the ‘Carcer City Chem Factory’. |
| Gangs: |
The Innocentz |
| Weapons: |
Plastic Bag, Sawn
off Shotgun, Light Handgun, Revolver Six Shooter, Baseball
Bat |
| Misc: |
Using the trainer
additional items can be seen hidden outside Carcer Chem. |
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What could be more befitting for a Starkweather
picture then having it set in a mental asylum. In
‘Mouth of Madness’, veteran star James
Earl Cash is faced with a new breed of hunter! ...
known as the ‘Smileys’ these perverse
lunatics are not only bordering on the edge of insanity
… but add firearms to the mix and it’s
the perfect recipe for some great footage, The plot
of the scene is simple … if Cash does as Starkweather
directs, he might just survive with his sanity and
possible his life.
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- Additional
Information - |
| Location: |
Carcer City Mental Asylum (Darkwoods
Penitentiary). |
| Gangs: |
The Smilies |
| Weapons: |
Meat Cleaver, Glass Shard, Wire, Plastic Bag, Sawn
off Shotgun, Light Handgun, Revolver. |
| Misc: |
There is an easter
egg close to the guy that you can electrocute in the
chair if you look closely the panel next to him. |
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Cash produces the body of the dress wearing smilie,
and then Starkweather orders him to drop his weapons
in the guard room before jumping through the large
hole in the floor that takes him the abandoned lock-up
below.
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- Additional
Information - |
| Location: |
Carcer
City Mental Asylum (Darkwoods Penitentiary). |
| Gangs: |
The Smilies |
| Weapons: |
Hammer, Baseball Bat,
Shotgun, Plastic Bag, Revolver |
| Misc: |
A hidden item can
be found on the level if you preformed well on 'Mouth
of Madness'. |
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The sick hunters want to play Alice in Wonderland.
Cash must follow the crazy killer dressed in the
White Rabbit costume.
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- Additional
Information - |
| Location: |
Carcer
City Mental Asylum (Darkwoods Penitentiary). |
| Gangs: |
The Smilies, Cerberus,
The White Rabbit |
| Weapons: |
Assault Rifle, Light Handgun, Knife,
Plastic Bag, Glass Shard, Meat Cleaver, Revolver Six
Shooter. |
| Misc: |
A hidden key can be
found at the end of the level. |
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The Wardogs and Ramirez capture Cash outside the
gate of the mental asylum strip him of his weapons,
and set him free for a game of hide and seek. The
next scene takes place at an abandoned apartment
complex, and the Wardogs are on the prowl.
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- Additional
Information - |
| Location: |
Abandoned
Apartment Block |
| Gangs: |
The Wardogs, Ramirez |
| Weapons: |
Wire, Machete, Shotgun, Plastic Bag, Sniper Rifle
(Scoped). |
| Misc: |
Ramirez cannot be
executed, any attempts end up with him throwing you
over his shoulder. |
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Pulling the strings of the corrupt Carcer City
Police chief, Starkweather orders the cops to surround
the journalist's apartment and secure the surrounding
streets. Anticipating the ambush, Cash has the journalist
stop the car two blocks from her home with plans
on making up the remaining distance on foot.
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- Additional
Information - |
| Location: |
Abandoned streets of
Carcer City, Inside the Reporters apartment. |
| Gangs: |
C.C.P.D |
| Weapons: |
Crowbar, Shotgun, Glass Shard,
Nightstick, Revolver Six Shooter, Light Handgun, Sniper
Rifle (Scoped). |
| Misc: |
There is a easter
egg in the kitchen of the journalists apartment. |
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The SWAT teams are dispatch to the subway to help
out the CCPD in bringing Cash into custody. The
power to the subway train is immediately shut off
to further complicate Cash's escape, thus locking
Cash within the compound.
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- Additional
Information - |
| Location: |
Carcer
City Subway |
| Gangs: |
C.C.P.D, SWAT |
| Weapons: |
Shotgun & light, Uzi, Plastic
Bag, Wire, Revolver Six Shooter, Crowbar, Sniper Rifle. |
| Misc: |
Check around the various
timetables to check out some of the other Carcer locations. |
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James Earl Cash makes his way from the subway to
the train yard as a strange human-pig snaps his
chains in an undisclosed location.
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- Additional
Information - |
| Location: |
Carcer
Point Railway Station |
| Gangs: |
C.C.P.D, SWAT |
| Weapons: |
Shotgun & light, Uzi, Plastic Bag, Wire, Revolver
Six Shooter, Crowbar, Sniper Rifle. |
| Misc: |
Check around the various
timetables to check out some of the other Carcer locations. |
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Our dear journalist is outside Starkweather's mansion
with a mobile news team and press choppers hovering
the sky. Starkweather refuses to comment on her
allegations and his future in directing is uncertain.
Meanwhile Cash is dumped in a garage far behind
the mansion. Piggsy, wielding a chainsaw, is heard
nearby and the Cerberus guards take off to investigate
the noise.
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- Additional
Information - |
| Location: |
Outside
Starkweather's Mansion |
| Gangs: |
Cerberus |
| Weapons: |
Wire, Glass Shard, Crowbar, Heavy Handgun, Assault
Rifle, Shotgun + Light, Sniper Rifle (Scoped). |
| Misc: |
There is a hidden
save point in the middle of the maze. |
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Cerberus guards inside the mansion have locked
down the elevator to prevent anyone from reaching
Starkweather. A guard is sent to the basement to
turn off the elevator motor, making Starkweather
that much harder to reach.
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- Additional
Information - |
| Location: |
Starkweather's Mansion, First
and Second floors |
| Gangs: |
Cerberus, Cerberus Leader |
| Weapons: |
Plastic Bag, Heavy Handgun, Assault Rifle, Sickle. |
| Misc: |
Watch out for security cameras. |
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As Cash rides the elevator on his continued pursuit
of Starkweather a madman cuts through the doors
with a chainsaw! Cash gets away through the elevators
escape hatch and enters the mansion's attic, amongst
the struggle Cash losses all his weapons and is
faced to resort to the shadows.
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- Additional
Information - |
| Location: |
Starkweather's Attic, Piggsy's Room |
| Gangs: |
Cerberus, Piggsy, Starkweather |
| Weapons: |
Glass Shard, Wooden Stake, Chainsaw, Assault Rifle. |
| Misc: |
The last story scene. |
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The missions objective for this bonus game is to
kill as many hunters as you possibly can, there
is no time limit that means you can take your time
and do things right. You have a nail gun and plenty
of nails, more nails get spawned before you run
out, make sure that you shoot the gas tanks to create
an explosion, as it is possible to take out the
three hunters all at once.
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- Additional
Information - |
| Location: |
Carcer City |
| Gangs: |
The Hoods |
| Weapons: |
Baseball Bat, Nail Gun |
| Misc: |
This is a edited scene from 'Road to Ruin'. |
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The objective for this level is similar to ‘Hard
as Nails’ in that you must kill for as long
as possible without being killed. You have packs
of hunters to face up too but they won't necessarily
gang up on you all at once, you can expect two or
three at any one time trying to fight you. It is
best to block or run away from attacks and then
go over and join the crowd fighting then try and
separate from the crowd and fight them one on one
with another hunter also involved. There is a glass
shard by the basketball hoop for you to use.
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- Additional
Information - |
| Location: |
Abandoned Streets of Carcer City |
| Gangs: |
The Hoods, The Innocentz, The Skinz |
| Weapons: |
Glass Shard. |
| Misc: |
This is a edited scene from ‘Born Again’. |
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A banana shortage at the zoo has given the zoo
monkeys an appetite for death! Start feeding them
lead to avoid becoming part of their menu. This
scene takes place in the zoo that you pass through
in ‘Strapped For Cash’.
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- Additional
Information - |
| Location: |
Carcer City Zoo |
| Gangs: |
The Monkeys |
| Weapons: |
Glass Shard, Machete, Sawn off Shotgun. |
| Misc: |
This is a edited scene from 'Strapped for Cash'. |
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A brand new level for you to hunt in, you have
three areas to take out the Hoods from these are
the roof tops, the alleyways and the warehouse.
This map isn't in the game and it's a final scene
from Starkweather, he will instruct you to start
killing the Hoods for him so that you can escape
in a truck. If you manage to live long enough you
also get access to a chainsaw.
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- Additional
Information - |
| Location: |
Abandoned
Streets of Carcer City |
| Gangs: |
The Hoods |
| Weapons: |
Plastic Bag, Glass
Shard, Chainsaw, Crowbar. |
| Misc: |
The chainsaw is hidden
in the warehouse; also in this scene is a hidden save
point and some items. |
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