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PostPosted: Fri Sep 23, 2016 2:06 am 
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Deagle195 wrote:
Da Eediot wrote:
Ellie wrote:
This would be awesome but I am suspecting this is an abandoned project now. R.I.P

Your pessimistic views are ruining the project!

Not really, it looked shitty from the beginning.

It looked the same as the first Manhunt. Would you not have wanted to play a multiplayer versiom of Manhunt?

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PostPosted: Fri Sep 23, 2016 5:37 am 
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Gotta agree with Deagle, it looked shitty

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PostPosted: Fri Sep 23, 2016 2:42 pm 
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I guess better way would be to actually make a mod for MH itself, like VCMP does.


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PostPosted: Sat Sep 24, 2016 6:48 am 
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It looked pretty good to me. Much better than anything any of you have contributed to this forum.

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Classic ProjectManhunt thread: viewtopic.php?f=1&t=10366&p=323589
Another ProjectManhunt funbag http://projectmanhunt.com/forums/viewto ... =1&t=11100

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Wouldn't that be strange? To unmask someone and find they look exactly the same underneath.


viewtopic.php?f=1&t=11982


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PostPosted: Sun Sep 25, 2016 4:26 am 
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relsseS wrote:
It looked pretty good to me. Much better than anything any of you have contributed to this forum.

I made a flashlight mod for Manhunt 2. What have you contributed to this forum?

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PostPosted: Sun Sep 25, 2016 7:29 am 
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Da Eediot wrote:
relsseS wrote:
It looked pretty good to me. Much better than anything any of you have contributed to this forum.

I made a flashlight mod for Manhunt 2. What have you contributed to this forum?

Top grade stories.

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PostPosted: Sun Sep 25, 2016 9:11 pm 
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I made lots of MH1 mods, but who cares?


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PostPosted: Sun Sep 25, 2016 9:12 pm 
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It looked pretty cool to me and im not a fan of online mutiplayer games.

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PostPosted: Mon Sep 26, 2016 10:01 pm 
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ermaccer wrote:
I made lots of MH1 mods, but who cares?

Me.

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PostPosted: Mon Sep 26, 2016 10:57 pm 
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The animations were like shit

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PostPosted: Mon Sep 26, 2016 11:06 pm 
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DJThanos wrote:
The animations were like shit

They looked like the ones in the first Manhunt game to me.

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My Doom WADs:
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DOOMHUNT.WAD
LIFEORDEATH.WAD


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PostPosted: Tue Sep 27, 2016 1:01 pm 
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Not even close

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