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 Post subject: Custom Manhunt Engine
PostPosted: Sat Jan 20, 2018 9:54 pm 
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BEHOLD
Ermgine™

I am working on a recreation of Manhunt engine.
It renders the map exactly like Manhunt 1, it also allows to use GTA3/VC/SA models and animations.
You may check some stuff below:
Show Spoiler : Pictures
Image
Ability to load .bik files from both MH1 and MH2 (you'll need original binkw32.dll)




progress soon ™


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PostPosted: Sun Jan 21, 2018 9:10 pm 
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ermaccer wrote:
BEHOLD
Ermgine™

I am working on a recreation of Manhunt engine.
It renders the map exactly like Manhunt 1, it also allows to use GTA3/VC/SA models and animations.
You may check some stuff below:
Show Spoiler : Pictures
Image
Ability to load .bik files from both MH1 and MH2 (you'll need original binkw32.dll)




progress soon ™

BRAVO :mrgreen:

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PostPosted: Sun Jan 21, 2018 9:16 pm 
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Its cool and all but what is the aim of this project?

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http://163.172.82.135/2018/04/83166_R_A ... 0bm_11.mp4


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PostPosted: Sun Jan 21, 2018 9:31 pm 
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First of all, I want to get Manhunt 1 basics done, that includes Sneaking, Hiding and Body Carrying.
Once that is done, I'll move to core elements like executions and HUD.


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PostPosted: Mon Jan 22, 2018 1:30 am 
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I want in on this no fucking doubt. If you make this into an original game, I'll do a story for with with concepts and a fleshed out plot. We can make our own Manhunt game. Not a third one, but maybe a spinoff. PM me if you wanna work on this

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Image

Manhunt Death Wish Mode V01B [MOD]
Manhunt Death Wish Mode 2 [WIP MOD - 47% DONE]
Manhunt 2 Death Wish Mode [WIP MOD - 80% DONE]
killthatguy111's Better HUD Mod v1 [MOD]
Manhunt 2 Joel skin (TLOU) for Leo [SKIN]

relsseS wrote:
But can it see why kids love cinnamon toast crunch?


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PostPosted: Thu May 24, 2018 1:17 am 
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You're a fucking mastermind.

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