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| Site News & Updates | New Site On-Line
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We are really on the ball with this one, but you will notice the site has
a new design (only took a week to write an update about it). Over the coming
weeks you will notice various little changes around here as things are tweaked
and added too, say, such as the banner at the top of the page that has changing
already. This is the first version of the site that has actually been designed
to be on-line, look at the Site
Information page for more on that. Various page names have been altered
and sections re-thought. The primary purpose of this re-design was to make for
easier updating, as well as easier navigation between pages. The pages that
already existed have been heavily updated, so there is likely information you
where un-aware of everywhere you look.
The forum has recently had
a face lift also, so you might want to peep that out. Now all that is left is
for you to check it all out and give us feedback.
Just as a foot note to the previous news post, it seems as though Mr. Urbaniak
is certain of it being a Manhunt sequel and not just a working title, he has
confirmed that it is Manhunt 2 and when asking about cursing he says ‘I
do knock off a few curse words’. We had to ask, since we had a feeling
it may have been additional pick up lines for Bully, and since Bully has a rating
of T (for teen) that pretty much rules out the use of foul language. He isn’t
at liberty to say anymore on the matter, other than he is certain of it being
Manhunt.
We have also had a quick look over at the United
States Patent and Trademark Office to check if there had been any developments
on any patent registrations from Take-Two, all we turned up (that was relevant)
was that the registration date for Manhunt now states ‘February 28 2006’. |
Posted on: Mar 27 10:41 pm 2006 by: pogo
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| Rumour | Voice Actor Premature Confirmation?
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Actor James Urbaniak recently posted the following on his Live
Journal site:
Speaking of killing people, today I recorded a character on RockStar's next
Manhunt game. There's a confidentiality agreement and I am sworn to secrecy
but I will disclose this much: I'm a bad guy. This meant, of course, recording
various sinister taunts and, on the off chance that the player actually defeats
my character, various death sounds. The guy who directed the session was in
the sound booth with me, describing and miming the various ways my character
is attacked as I responded with grunts, gasps, gurgles and groans. My script
ended up covered in spittle.
The post dates back to the 16th of March and the source seems legitimate. This
is the second voice actor to state as much over the internet in recent months,
the last time it occurred I chose not to post it since the source failed to
respond to the last query that I sent to him, perhaps he was instructed otherwise.
James Urbaniak performed the voice of Innocentz #5 in the original Manhunt.
For more information on James check out his IMDB
and MySpace pages respectively.
Still not official news but it is certainly looking more promising, with the
announcement of a Rockstar sequel, magazine speculation and voice actor confirmation,
just how long can it be until we get an official word on the matter? |
Posted on: Mar 23 04:55 pm 2006 by: pogo
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| Manhunt News | The Price of Creativity
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Ever wondered just how much the creative team behind a hit game is worth to
a company? Then read on.
1. Take-Two Interactive revealed in a filing with the Securities and Exchange
Commission (SEC) yesterday that the company has entered into a three year
$25 million employment agreement with "key Rockstar personnel."
The agreement, which was revealed in a 10-Q filing, is structured to compensate
the Rockstar employees with restricted stock in Take-Two Interactive and "unspecified"
internal royalties.
According to the filing, the deal was made because the company is "highly
dependent on the expertise, skills and knowledge of certain of our Rockstar
employees responsible for content creation and development of Grand Theft
Auto and other titles." The filing contains the standard caveat that
the agreement does not guarantee the long-term employment of the Rockstar
staff nor does it guarantee the future success of any games developed by Rockstar.
2. In a note to investors this morning, Wedbush Morgan Securities analyst
Michael Pachter suggests the deal could come back to hurt Take-Two. He suggests
that the next two console versions of the series will debut in fall of 2007
and fall of 2009, meaning the three-year agreement will only see one true
console sequel to the series through to completion. Between $25 million in
increased expenses plus whatever increase was made to Rockstar's royalties
on the series (Pachter assumes the new agreement includes a higher royalty
rate), Pachter thinks the company will have a harder time meeting expectations
for its 2007 and 2008 fiscal year.
For more information about the above mentioned and more check out the Take-Two
Interactive Software Quarterly Report which can be located here.
Source(s): (1)IGN,
(2)Gamespot,
Shareholder.com |
Posted on: Mar 14 07:43 pm 2006 by: pogo
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| Manhunt News | Short List Shortens
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Today Take-Two
Interactive has released details of its First Quarter Fiscal 2006 Financial
results. In this report they re-confirm that a sequel to a Rockstar brand is
on its the way for a fiscal 2006 release, which ends around Halloween of this
year for those counting.
In this report there is emphasis on that it will be on current gen consoles,
Bully, the second GTA PSP game, the PS2 code of Liberty City Stories and the
recently announced Table Tennis game are all mentioned in addition, thus ruling
them out.
What this does is rule out any chance of the Rockstar sequel being a GTA game,
this narrows our list of possibilities down even further. So lets take another
look at the possibilities:
Max Payne: This can still be ruled out for the reasons mentioned
before and if the other games in the series are anything to go by then the time
window for release of the game is cut very short, these games tend to be on
show in excess before release.
Midnight Club/ Smugglers Run/ Red Dead Revolver: It is extremely
unlikely to be either of these games; all franchises are developed at Rockstar
San Diego, which are currently setting up to ship Midnight Club 3: DUB Edition
Remix and of course the Table Tennis game, so I would say they are pretty busy
at current time.
The Warriors: I stick by what I said before, the developers
are likely holding off.
And then of course there is Manhunt. It is possible that another Rockstar branch
is handling one of the other franchises but seeing as how the above mentioned
all have trademarks of their development house I am not sure if that would work.
With all that said, lets have a look at the various Rockstar developers and
what they are likely up to:
Rockstar Leeds: Likely working on the second PSP GTA game
as well as porting over GTA: Liberty City Stories to the PS2.
Rockstar Lincoln: Deal solely in quality assurance and localisation
so there isn’t any chance of them working on a game.
Rockstar London: No announcements have been made, although
the studio is fairly new so I doubt anything will come from them for a year
or two to come.
Rockstar North: Known to be working on GTA next gen, likely
watching over Rockstar Leeds as they progress, possibly a current gen game in
the works?
Rockstar San Diego: Working on Table Tennis for the 360 and
finishing up Midnight Club 3: DUB Edition Remix.
Rockstar Toronto: Unknown, possibly a Warriors sequel for next
gen consoles, seeing as a remake is on the way?
Rockstar Vancouver: Hard at work on Bully.
Rockstar Vienna: Who knows? They where last noted as working
on the PS2 code of Max Payne 2 and the X-box port of Vice City.
Take-Two also made mention of Rockstar sequels on next gen consoles:
For [fiscal] 2007, the company anticipates a strong next-generation lineup
from Rockstar Games, including sequels to several of Rockstar's most successful
franchises.
So even if a Manhunt sequel doesn’t come out this year it doesn’t
mean that a sequel isn’t on the cards. |
Posted on: Mar 08 01:33 am 2006 by: pogo
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| Manhunt News | Flowers for Jack
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Jack thompson has been angry as of late as he received flowers from a gaming
website at his responces to the murder simulator videogames like Manhunt and
Grand Theft Auto. In a letter to the website posted on JoyStiq
he says.
- Today I received a floral arrangement from an Internet video game-enthusiast
web site to mock my concerns about the mounting body count caused by violent
murder simulation video games, such as Grand Theft Auto and Manhunt, for which
deaths Take-Two and Blank Rome share responsibility.
- This harassment of me follows Take-Two’s and Blank Rome’s lead
in characterizing me in the media and in an Alabama courthouse as, variously,
a bisexual pedophile, “mentally ill,” “paranoid,”
and so forth.
- Now your collaborators send me flowers. How pretty they are, in contrast
with what Take-Two and Blank Rome do for a living. Let me tell you what is
going to happen to these flowers.
- There are people dead in Medina, Ohio; Red Lake, Minnesota; Troy, New York;
Cold Spring, Minnesota; Grand Rapids, Michigan; Oakland, California (the trial
started yesterday); Lake Worth, Florida; Fairfax, Virginia; Leicester, England;
Fayette, Alabama; and now Gassville, Arkansas, to name just a few, all dead
because you money-grubbing sociopaths put profits ahead of children, private
mendacity ahead of public virtue, lies ahead of truth.
- They are today being forwarded to the three of you, in the memory of all
of the people who now lie in the ground because of your reckless design, marketing,
and sale of mature-rated murder simulators to children, facilitated by lawyers
who know no shame.
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Posted on: Mar 05 01:02 am 2006 by: Lazlow
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| Manhunt News | Take-Two Buyout Rumours Continue
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An interesting development popped up on Game
Politics last month regarding the Take-Two Buyout Rumours we posted about,
Jack Thompson emailed U2 frontman Bono regarding the rumour. Here are a few
things i have picked from the article.
- "Dear Bono," the letter begins, "I write you as a fellow
brother in Jesus Christ, appreciative of your bold witness to the transforming
truth of the Gospel, in both your words and your deeds... I write to encourage
you, respectfully and in a spirit of brotherly love, not to purchase Take
Two Interactive Software, Inc.
- Thompson then argues that the PS2's dualshock controller "desensitises
the user to the act of killing" because it "sends a visceral jolt
back into the hands of the player each time he kills."
- Next in the firing line is Bully, a forthcoming Rockstar title that is
set in a school and which has already caused controversy despite the fact
it has yet to be released. Thompson describes it as a "Columbine simulator"
that will "spawn more school violence," alleging that Take Two has
"lied to the public about what is actually in this game." He also
claims that he has obtained screenshots which show the game's true content,
stating: "I can hear Take-Two saying to you, Bono, if I were to show
you these clandestine screenshots, "Who are you going to believe, Bono;
us or your lying eyes?"
- Thompson warns Bono that buying Take Two "will serve as a refutation
of your Christian witness [sic]", stating that unless Elevation Partners
plans to buy Take Two for the purpose of incinerating the Grand Theft Auto
games and the other murder simulator titles that Take Two owns... Then you
will be tying a millstone around your own neck.
He seems to just pick on whatever the latest game is from Take Two and Rockstar
claiming to know more than everyone else. It is hard to believe the game can
be any more violent than Manhunt. Clearly another mention of Manhunt in the
email from Jack, it sounds like Jack would love Bono to get hold on Take Two
and shutdown any "murder simulator titles" This would be bad news
for Manhunt 2, hopefully if Bono does buy into anything he doesn't listen to
Jack.
Source(s): Game
Politics, Eurogamer |
Posted on: Mar 03 12:01 am 2006 by: Lazlow
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